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Saturday 18 September 2010

Playstation Move Review (7/10)


There'll be no Xbox 360 biasm here: I went into HMV as the proud owner of a Playstation 2, and a gamer intrigued by the concept of advancing the motion genre beyond the Nintendo Wii, looking only to credit the Playstation Move. So, what did it have to say for itself? I tried out three Move games, Sports Champions; The Shoot and Eyepet: Move Edition, and while I didn't come away flabbergast or breathless at the variety and calibration on offer in the titles, neither was I completely put off by the new control system either. The Move works using the Playstation Eye to detect a flashing light orb on the end of the new motion controller. Here a problem arose early on: even mild lighting can distract the all-seeing Eye in any one game, and given that most people will be playing this in the comfort of their bright living rooms, the lighting dilemma may start to cause major lag and calibration issues. However, for all the times the calibration was fine, the Playstation Move worked fine: Sports Champions played a little like Wii Sports Resort (8/10) but with better graphics, allowing precise sporting actions and fun multi-player romps (although it's been said that Kinect will cost more, however, thinking of the amount of Move controllers needed for multi-player as opposed to one camera will make the shelling out approximately even); The Shoot provided a compitent, if inaccurate FPS experience not far removed from Red Dead Redemption, though the novelty quickly wore off, and the same could be said of the Eyepet tool. One thing's for sure, the Move has more hard-core games to look forward to very soon, and as soon as its got its calibration issues sorted out, it could easily be the true successor to Wii, and a major distraction in Microsoft's master-plan to dominate casual gaming with the Kinect in Christmas. There's room for expansion, sure, but the launch line-up provides a solid foundation for what is to come in PS3's future.

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