OS Cover Image

OS Cover Image

Thursday 23 June 2011

Assassin's Creed- How The Franchise Can Improve

This November, the Assassin's Creed franchise will return in Revelations, the final instalment in the Ezio trilogy that promises answers to all the questions raised in previous games. But considering this is a series that has always been plagued by a few niggles and gripes, how can Revelations hope to acheive a perfect 10/10? Here are my suggestions to Ubisoft on what to avoid and what to change:
  • A BETTER PAST: While we're all doubtless interested to see how the story of Ezio Auditore da Firenze ends, really none of us care yet what his story in Revelations will entail, instead more interested by how the story of modern protagonist Desmond will develop the overall plot of the franchise. If Ubisoft can make us care more for Ezio and his escapades than they have before, it will make the entire world of this AC more immersive for the player.
  • A BALANCED CHALLENGE: This can be a poisoned chalice, but if Ubisoft can master the difficulty level this time there's more chance of the gameplay feeling refined and carrying less shortcomings. Too many times in AC2 and Brotherhood would the player be easily able to best half a dozen fight missions, only to hit a staggeringly hard stealth mission and be forced to play it over and over on a basis of trial and error rather than intelligence. Either make missions like these skippable after a certain number of attempts, or adapt the strength of the AI depending on the skill of the player.
  • A VISUAL MASTERPIECE: The E3 demo of Revelations seemed to indicate quite a step up in visual fidelity for the franchise this year, so let's have more action setpieces like the aforementioned explosive boat sequence to show off the better graphics and keep critics' scores of the game high.
  • A SATISFACTORY CONCLUSION: Both Assassin's Creed II and Brotherhood ended on cliffhangers- and silly ones, at that, ones which boasted shock factor but certainly never really made us want to see what happened next, especially with a year to wait until they were resolved. Here, if a cliffhanger is in store, at least if we get answers to the vast majority of our questions regarding the series' lore then we can be excited for whatever's hinted at about AC3 rather than annoyed that once again we have at least a year to wait to see if we get answers.
I don't know whether Revelations will fix all these problems, but what we saw at E3 looked very promising so I hope Ubisoft have put as much work into this as they seemed to have put in in their previous efforts. Assassin's Creed: Revelations is out November 18th.

No comments:

Post a Comment