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Saturday, 2 July 2011
WORLD EXCLUSIVE Harry Potter Deathly Hallows: Part 2 Hands-On
At a special Harry Potter event up at the London Film Museum today, I got the chance to play the upcoming Harry Potter and the Deathly Hallows: Part 2 video game for a while, so I thought I'd share my impressions. First off, if you didn't play Part 1 (I haven't yet, but will provide a review soon), you may be shocked to discover that the game plays more similarly to a third-person shooter than it does a free-roaming adventure, and this means the level paths are far more linear and scripted. In some cases this looks to play to the game's advantage, building tension as you walk towards a location that you just know will hold dozens of Death Eaters for you to shake your wand and yell 'Stupefy!' at, however I hate to say that I can see Part 2 getting old pretty fast, with most of the charm of the earlier Potter games all but completely lost due to the basic run-and-gun gameplay and the lacklustre plotting, and the Battle of Hogwarts primed for you to play level upon level of something which even an average cover shooter betters easily. This is hard for me to say as a Potter veteran, and I can really feel the work that has gone into the project by its developers in such a short time span, but unless this was a really dated pre-release build (bad visuals and mechanics aren't a good sign just two weeks before publication) that improves drastically by July 15th, you may just want to Apparate away from it.
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