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Friday, 4 February 2011
Clone Wars: Witches of the Mist Review (4.5/5)
Star Wars: The Clone Wars has had its fair share of predictable, lame adventures where Anakin and Obi-Wan venture out to negotiate an alien species joining the Republic to aid the war effort, but Witches of the Mist is a healthy revamp of the series format, falling back on the saga's vast mythology instead of the all-too-familiar 'situation of the week' repeats. We opened with the Republic Commandos, no less, getting a cameo after appearing in their own first person shooter on PC and Xbox as they pointed our Jedi heroes towards Asaji Ventress and her new dark apprentice Savage Opress, brother of Episode I's Darth Maul. This in itself was an intriguing plot strand since rumour has it Maul himself has been hiding in exile, somehow surviving his dismemberment in The Phantom Menace and now preparing to train Opress. If this is going to form a crucial part of the finale, then things are already much better for The Clone Wars. The Nightsisters were a neat deviation from the norm, too, combating Ventress and Opress against Count Dooku in a surprisingly compelling battle of the Dark Side which could easily have gone either way (although that feeling was somewhat cemented by our knowledge of Dooku still being around till the end of the War in Episode III). The moral at the beginning was for once relatively forgotten for the rest of the story, and other than the lack of Ahsoka (for better or worse) to move her plot along Witches of the Mist was a great indication of where The Clone Wars can go.
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